Art redraw 2001 -> 2022

I decided to redraw an old artwork.

I made this art to craft a new weapon in the PaperDemon Art RPG.

This is the original art I made in 2001. Back then my art had a lot more Akira Toriyama influence. You can see the basic concept I had for weapons in the game exited from a long time ago. The background in this art was generated by Kais Power Tools if I remember right. I wasn’t very good at making backgrounds back then.

Jerle weapon / 2001

And this is the redrawn version with a background I drew and painted myself. Jerle’s clothing was redesigned a couple years ago to look a little more interesting by having tails and an asymmetrical design. Usually I don’t draw his hair this long though.

Jerle weapon / 2022

I rarely do redraws. I’m really happy with how this turned out and may do another one.

As for life updates, I had a baby in February! I should probably make a post about that. I’m also struggling with postpartum depression. Need to make a post about that, too.

Some day I’ll make a good habit of posting to here more consistently.

Junket Tank

I created a new item for the PaperDemon Art RPG called a Junket Tank. The visual is based on a vacuum tube like one that might be used inside a tube tv.

In the PaperDemon universe, portals to other worlds are tube television sets. Some portals are unstable, only able to be visited during specified times of 2 months.

I had the idea to add an item that would let players visit these closed portals and one of our members, Duskfire suggested it be a part from a TV set.

The “SHM 218” is a reference to ShrunkenHeadMan club, the San Jose State University Animation/Illustration club that I was very active in while studying there and have still contributed to after graduating. I’m not as active these days but try to make it to the yearly SHM Con event at least.

Crafting

Soon we’ll be introducing a new crafting challenge to the PaperDemon Art RPG. And so I needed to create some new item art.

I have a lot of fun creating the item art for the PaperDemon Art RPG. Part of it is because it’s a lot easier than character art, I can get fairly creative with it, and I can usually finish an item in 1-2 days.

Cloth
Thread

The spindle for the thread was inspired by ancient thread spindles.

The only thing I wish I had done differently with the art is that the lines for the cloth are too thick compared to the other item art. I might have to go back and fix that later.

Anyway, you can craft Cloth and Thread together to make this Cloth armor.

Cloth Armor

I’ve got a lot more item arts I need to post.

Currency

I did some art for two currencies for the PaperDemon Art RPG.

We’re using Gold as the main in-game currency. Gold drops for participating in most of the events. I was inspired by Celtic knots for the design as well as Japanese coins, some of which have a hole in the middle. Celtic designs are an influence in other PaperDemon Art RPG assets as well.

I actually had three different concepts that I was trying to choose between.

Three different concept sketches for gold currency

I went for option A because I thought it felt more Elvan. I also thought this worked better as a singular coin instead of three coins because of the level of detail in it.

I may still use option C for another currency later. I liked the little notches.

And here’s the final.

Final art for Gold

And soon we’re going to introduce a new premium currency called “Trokens.” I wanted the currency to have a non-circular shape just to be a little more interesting. There was a conspiracy involving me and Triforces in the past so I thought it would be funny to make the currency triangular shaped. When I told my husband I was trying to come up with a name for the currency, he suggested “Trokens” because it’s a combo of tokens and triangle and we both busted out laughing. So I rolled with it.

Here are two early concept sketches. One had a gem in the middle and another had a hole in the middle, again kind of like the Japanese Yen coins. I ended up going with the gem in the center as this felt more “premium”. Also I like shiny things and gems are shiny. I was thinking of the base as being like a pearlescent material.

Trokens Concept sketches

And here’s the final art. Once again I turned up the rainbows and sparkles to level 11.

Trokens final art

I’m pleased with the art and can’t wait to announce these for sale. Hoping to officially launch the store in the next week or two. However I’m still building out the list of items that will be available for purchase with this currency. So I’m unsure how interested people will be in buying at this point.

Elemental changing crystal

Just finished this artwork yesterday of a premium item we’ll be offering soon on PaperDemon.com so that players can change their element.

Here’s another item I made late last year as a healing potion we’re calling “unicorn earwax”.

I’m having fun making these cute little items. Next I need to create items for gold currency and our premium currency.