Art redraw 2001 -> 2022

I decided to redraw an old artwork.

I made this art to craft a new weapon in the PaperDemon Art RPG.

This is the original art I made in 2001. Back then my art had a lot more Akira Toriyama influence. You can see the basic concept I had for weapons in the game exited from a long time ago. The background in this art was generated by Kais Power Tools if I remember right. I wasn’t very good at making backgrounds back then.

Jerle weapon / 2001

And this is the redrawn version with a background I drew and painted myself. Jerle’s clothing was redesigned a couple years ago to look a little more interesting by having tails and an asymmetrical design. Usually I don’t draw his hair this long though.

Jerle weapon / 2022

I rarely do redraws. I’m really happy with how this turned out and may do another one.

As for life updates, I had a baby in February! I should probably make a post about that. I’m also struggling with postpartum depression. Need to make a post about that, too.

Some day I’ll make a good habit of posting to here more consistently.

Back to livestreaming and youtube

I’ve just published a new video where I cover 10 steps pro artists use in their art process to create professional art.

10 steps pro artists use to create amazing art

This is a condensed version of a Livestream I hosted a few weeks back.

After nearly a year of no streaming or videos I decided to come back to livestreaming.

I originally stopped for a few reasons. I found the process of creating YouTube videos quite time consuming to make them at the quality I really wanted them to be.

Livestreaming was a bit of a mixed bag. When I did “chill streams” where I just hung out and did art, I felt it didn’t really provide value to the PaperDemon community so I ended up not promoting the streams, this getting very poor engagement. I also found it was not so great for my anxiety because I was needing to be social, rather than having planned content to talk about.

When I did educational Livestream I felt more comfortable because I planned the content ahead of time and was confident that the content was valuable educational art content. But doing these streams regularly was also time consuming due to the planning involved.

Interestingly I found that even though I hadn’t posted to YouTube for a long time, we were still getting new signups to paperdemon and the discord from these videos compared to our other social media marketing efforts.

I think this is because the content is more valuable and more evergreen. On twitter, Facebook, and Instagram, posts typically only get seen for a day or two, then are forgotten about. But content on YouTube is continually searched and discovered even years later.

Because of this I decided to come back to livestreaming and YouTube videos in an effort to market PaperDemon.

But to be more realistic I’m only planning on one Livestream per month with quality educational material and demos along with an occasional extra video here and there. This is a pace that feels reasonable to me.

I’m also experimenting with YouTube shorts to share shorter advice stuff.

I may have to take another break when the baby comes but we’ll see. I may be itching to do videos. Livestreaming might be hard to coordinate around feeding and nap time.

I decided to stream on YouTube going forward instead of twitch because I’ve heard so much from the experts in this space that twitch has poor “discoverability” compared to YouTube. Plus it makes things so much easier. If people subscribe to my stream, they’re also subbed to my videos and vice versa.

My next stream will be this Saturday 11am pst and I’ll be talking about composition, a topic requested by a member of the PaperDemon community.

Discord icon

My passion for PaperDemon comes from the pain I felt as a child, not really fitting in, feeling stupid, and having poor self esteem. With the discord server we can really provide support for those that are struggling and help members to see themselves more positively. The community is so wonderfully supportive and I want to grow it further.

We’re getting a lot of new sign ups on the PaperDemon website but a small percentage of them are in the discord server.

So to solve this I want to promote paperdemons discord server more prominently on the homepage. Since the icon will sit alongside all of our other major game icons, I wanted it to match the PaperDemon art rpg look and feel (fantasy and steampunk) so I created this icon. I thought it turned out pretty good.

Character Development challenge

On PaperDemon we just introduced biweekly challenges as part of the PaperDemon Art RPG where a new prompt is introduced every two weeks that encourages players to explore their OC’s personalities and preferences.

But anyway here’s the art I created to signify these challenges.

Since these challenges centered around character development, Shyftlock suggested a “journal” be used for the graphic. But after doing some research I decided to go with something more like a locked diary to give it a little more of a steampunk feel.

Yay sparkles.

Junket Tank

I created a new item for the PaperDemon Art RPG called a Junket Tank. The visual is based on a vacuum tube like one that might be used inside a tube tv.

In the PaperDemon universe, portals to other worlds are tube television sets. Some portals are unstable, only able to be visited during specified times of 2 months.

I had the idea to add an item that would let players visit these closed portals and one of our members, Duskfire suggested it be a part from a TV set.

The “SHM 218” is a reference to ShrunkenHeadMan club, the San Jose State University Animation/Illustration club that I was very active in while studying there and have still contributed to after graduating. I’m not as active these days but try to make it to the yearly SHM Con event at least.

Crafting

Soon we’ll be introducing a new crafting challenge to the PaperDemon Art RPG. And so I needed to create some new item art.

I have a lot of fun creating the item art for the PaperDemon Art RPG. Part of it is because it’s a lot easier than character art, I can get fairly creative with it, and I can usually finish an item in 1-2 days.

Cloth
Thread

The spindle for the thread was inspired by ancient thread spindles.

The only thing I wish I had done differently with the art is that the lines for the cloth are too thick compared to the other item art. I might have to go back and fix that later.

Anyway, you can craft Cloth and Thread together to make this Cloth armor.

Cloth Armor

I’ve got a lot more item arts I need to post.

Currency

I did some art for two currencies for the PaperDemon Art RPG.

We’re using Gold as the main in-game currency. Gold drops for participating in most of the events. I was inspired by Celtic knots for the design as well as Japanese coins, some of which have a hole in the middle. Celtic designs are an influence in other PaperDemon Art RPG assets as well.

I actually had three different concepts that I was trying to choose between.

Three different concept sketches for gold currency

I went for option A because I thought it felt more Elvan. I also thought this worked better as a singular coin instead of three coins because of the level of detail in it.

I may still use option C for another currency later. I liked the little notches.

And here’s the final.

Final art for Gold

And soon we’re going to introduce a new premium currency called “Trokens.” I wanted the currency to have a non-circular shape just to be a little more interesting. There was a conspiracy involving me and Triforces in the past so I thought it would be funny to make the currency triangular shaped. When I told my husband I was trying to come up with a name for the currency, he suggested “Trokens” because it’s a combo of tokens and triangle and we both busted out laughing. So I rolled with it.

Here are two early concept sketches. One had a gem in the middle and another had a hole in the middle, again kind of like the Japanese Yen coins. I ended up going with the gem in the center as this felt more “premium”. Also I like shiny things and gems are shiny. I was thinking of the base as being like a pearlescent material.

Trokens Concept sketches

And here’s the final art. Once again I turned up the rainbows and sparkles to level 11.

Trokens final art

I’m pleased with the art and can’t wait to announce these for sale. Hoping to officially launch the store in the next week or two. However I’m still building out the list of items that will be available for purchase with this currency. So I’m unsure how interested people will be in buying at this point.

Cyrus Albright

I played Octopath Traveler on Nintendo Switch in 2019 and loved it. I found myself getting attached to Cyrus Albright. I just found his personality and dialog very amusing and likable.

So I made a few fanart pieces of him over the past two years. Here they are all together. His hair is especially fun to draw and paint.

2020 Cyrus portrait / Watercolor & ink

The one below was based on a scene from the fanfic Letters by thatarikuchan.

2020 “Letters” / Watercolor & ink

These last three were done for the Huevember challenge of which I completed 5 days of.

2019 Huevember day 1 / Watercolor, gouache, and ink on toned paper
2019 Huevember day 4 Cyrus / Digital

I think this last one’s my favorite…

2019 Huevember day 5 Cyrus / Watercolor and ink

Re-Branding

Branding is an important area for any business but especially for an online business. Your business logo is often the first thing new customers see and what they will use to form their first impression of your business. While your icon helps existing customers recognize and attribute your content and posts.

Last year I decided to rebrand PaperDemon.com because I was unhappy with what we had. Our existing logos and icons lacked personality, didn’t meet various practical needs and didn’t communicate what we were about.

Typographical logo

Up until circa 2019, the logo looked something like this and we used this for 10 years. The typeface was very thin which didn’t show up well on small sizes and it also lacked a lot of personality and character.

Circa 2009 logo

Temporarily I had changed it to this hand lettered logo in some places but it still lacked a lot of personality and was missing the wing.

2019 logo

Today’s tech world is full of forgettable logos. So often I see companies following modern trends and just copying what the big boys like Google and Apple do without doing anything unique or special.

I knew I didn’t want to make the same mistake. I intentionally wanted to do something different. The thought of reaching out to a design agency didn’t sound attractive because with the budget I am on I knew I’d get something forgettable. Even the experienced and pricey agencies may not be able to get me something that would work given that graphic design and illustration are wholely separate skills and what I wanted was something that required the skills of an illustrator.

Good thing I know someone who has experience with both (haha, I mean me). But, in all seriousness, while branding is not by any means my area of expertise I did get some experience in this area while I worked at Google and I felt confident if I focused on it I could come up with something.

I wanted to do something that was more akin to our 2005 logo which was also hand lettered. I liked the character and feel of it, but as you can see below it lacked balance. What the heck are those shapes hanging off of the P and the D? You can see this logo like the new one you’re about to see also uses Celtic letters.

2005 logo

Using an existing font and just making a logo out of that was NOT going to cut it. We are an art and writing community after all. Our logo has to be one of a kind and artsy. There’s no way I would be able to find a typeface that would do what I wanted it to do. So I knew going into this rebrand that I would be hand lettering this thing.

Some of the keywords I wanted my logo to evoke were paper, story book, fantasy, and fairy tale. Having a list of words of what you want your brand to evoke can help guide the creative process.

My inspiration for it was Celtic illuminated manuscripts, Celtic knots, and the title cards for early animated Disney films (think Pinocchio and Sleeping Beauty).

We also use a Celtic font and Celtic knots for some of our other marketing imagery so going this direction also makes things feel more cohesive.

I also wanted the wing to become a part of the logo again, much like it was in the 2009 version. I also wanted the letters to have a worn out look to have a visual connection to “paper”. This was something I did for the lettering I had done for the 2020 Red Curtain Erotic Fantasy calendar project and I had liked the results so I decided to carry over those elements. If you look closely, you can see little notches in the letters.

PaperDemon.com 2020 logo horizontal

I am SUPER happy with the results of this. I fully intend to keep this logo for a while.

The only down side is, again, this logo doesn’t look the greatest at small sizes because of how detailed it is. I do have a simplified variant of it though, scaled smaller here for demonstration purposes

PaperDemon.com 2020 logo simplified version for small sizes

Social icon rebrand

In addition to rebranding the typographical logo, I also updated the social icons.

What I had previously was the wing from the 2009 logo colored green and on a green background with foliage textures. It’s something that I had created somewhat quickly back when we first created our social channels and it wasn’t very high resolution. This made it difficult to use in print marketing materials.

Circa 2015 social icon

I felt the demon wing concept was really strong as a brand element. It is simple enough that it scales down to small sizes well, is memorable, and relates well to the name “PaperDemon”. So I carried over this concept to the new icons.

Here’s the updated one using the new wing which was designed with the new typographical logo. I’m not completely happy with the colors so I might change the colors/textures again later this year. But the overall shape of it is pleasing.

2020 PaperDemon Icon

Site footer

For many years, PaperDemon.com had a demon illustration in the footer along with the logo for the site. This illustration would get rotated out with a new one every now and then. Over the years, this tradition was stopped due in part to my artist block, my time constraints, and also due to complexities involved with making the site layout work well on mobile.

I’ve had a strong desire for years to bring this tradition back and with the launch of the new logo, decided now was a great time to do it. I also had a great demon illustration I had created recently that made for a good fit. So this is the new footer that now resides on the bottom of PaperDemon.com. The advantage is I can make the illustration and the logo pretty large to show off it’s detail because it appears in the site footer as opposed to the header where it might be annoying for users to scroll past constantly.

I hope this post inspired you to thoughtfully consider your branding for your own business or website.

Elemental changing crystal

Just finished this artwork yesterday of a premium item we’ll be offering soon on PaperDemon.com so that players can change their element.

Here’s another item I made late last year as a healing potion we’re calling “unicorn earwax”.

I’m having fun making these cute little items. Next I need to create items for gold currency and our premium currency.